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 Dyma's Wastelands (And other such goodness.)

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Dimitri
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PostSubject: Dyma's Wastelands (And other such goodness.)   Fri Jun 26, 2009 4:58 pm

I have done a -load- of stuff since I last logged in (.. A year ago?..), and I would love to share it with you guys.

And here we encounter an issue: None of it is Citadel/Games Workshop.

So, before I start posting up dozens of things, I thought it would be in my best interest to ask first.


Last edited by Dimitri on Sat Jun 27, 2009 2:07 am; edited 1 time in total
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sunbreath
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PostSubject: Re: Dyma's Wastelands (And other such goodness.)   Fri Jun 26, 2009 7:17 pm

ask what? if you can post it? if it is miniature or gaming related go right ahead.

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Dimitri
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Location: Holly Springs, MS
Registration date: 2008-08-11

PostSubject: Re: Dyma's Wastelands (And other such goodness.)   Sat Jun 27, 2009 3:00 am

(EDIT: Changed links around. We now have pictures. Woo.)

Alright, cool! Very Happy

As far as my terrain goes, I love toying with how one would utilize scrap in RL construction, and kept my little mind in that state when I worked on most of this.
I've got even 'more', but I don't have good pictures of it. I've also got a fair-sized commission piece in progress, so we'll have to see how that goes.


My first PA Piece: A kind of.. shack. For raiders, perhaps.





A fairly simple shanty town




Another RAFM figure: Karl Unger. Needed some Merc. types, and he's one of 'em.




Mutant Chronicles: Warzone Imperial Army Trencher Regulars. Only the Sarge was carefully painted, and they all later suffered from a varnish accident.. (Should be in a later pic.)






Random building. Has since had graffiti added.



Various shots of my Warzone Bauhaus Ducal Militia, in my 'Dark angry city' scheme.









'nother RAFM Merc. The original 'Gloria' model. Yeah, I know; one of her eyes is wonky.




Re-painted/based Star Wars prepaint


Finished RAFM SWAT Grunts. Good for Mercs and the like. (That's the same shotgun-carrier from the earlier pic in the shanty town. Be careful with varnish. For seriously.)



Mutated Cacti


Dead forest




And... well.. okay, I fibbed: There'll be plenty of big pictures. Too much stuff not to show. Terrain, figs, etcetera.





















And, just because, an example of my old UltraSmurf army.


Like I said, I have more terrain and figs.. just don't feel like putting them up at the moment.
Regardless, hope you enjoyed the pictures!


Last edited by Dimitri on Sat Jun 27, 2009 2:57 pm; edited 1 time in total
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sunbreath
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PostSubject: Re: Dyma's Wastelands (And other such goodness.)   Sat Jun 27, 2009 6:46 am

That is just awesome. I loled when I saw one of the pictures with COD4 at the bottom of it.

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WARBOY94
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PostSubject: Re: Dyma's Wastelands (And other such goodness.)   Sat Jun 27, 2009 8:32 am

wow thats sum really cool terrain u gt there
keepp it up
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Evil D
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PostSubject: Re: Dyma's Wastelands (And other such goodness.)   Sat Jun 27, 2009 2:05 pm

Those terrainpieces look really good.
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Dimitri
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PostSubject: Re: Dyma's Wastelands (And other such goodness.)   Sat Jun 27, 2009 3:05 pm

Thanks guys!
COD 4 was.. decent enough. Had some good inspiration from the levels in Chernobyl, but I think STALKER: SOC would be better for that. Maybe Clear Sky.

I also got the other pictures working, including figures in various qualities.
I have more figures now, namely Warzone plastics, and some re-painted clix/SW type figures, but nothing spectacular.
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theprophetoftheWaaagh!
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PostSubject: Re: Dyma's Wastelands (And other such goodness.)   Mon Jun 29, 2009 7:39 am

ace looking models/terrian man!

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